
//---------------------------------------------------------------------------
#include "rendering/pg1_rendertypes.h"
//---------------------------------------------------------------------------
#include <d3dx9.h>
//---------------------------------------------------------------------------
const int pg1::ColorVertexType = (D3DFVF_XYZ | D3DFVF_DIFFUSE);
const int pg1::TexCoordVertexType = (D3DFVF_XYZ | D3DFVF_TEX1);
//---------------------------------------------------------------------------
